Panda and Hajime Kashimo meet up at Tokyo No.2 Colony in Jujutsu Kaisen chapter 184, after Hakari’s fight. With Sukuna’s return to the spotlight, this battle is the most violent yet. Fans have pointed out that Akutami brilliantly introduces failure in Jujutsu Kaisen chapter 184 after four straight triumphs for the Jujutsu High pupils.
Furthermore, it’s possible that the frequent mentions of Curse Energy’s elemental qualities will be significant down the road. It is shown in chapter 184 of Jujutsu Kaisen that Hajime Kashimo is a formidable adversary for Panda’s sister. The complexities of Hakari’s domain were delineated in the last chapter. Idle Death Gamble was a combination of a romantic manga and a jackpot. Charles’ G War-Staff was broken by Hakari and he won the battle.
Panda sits on top of a series of metal storage lockers pretending to be a teddy bear in chapter 184 of Jujutsu Kaisen. Probably because when they infiltrated Tokyo No.2 Colony, Panda’s specified task was to be the brains and negotiate with Angel while Hakari handled the hard lifting in terms of combat. On the other hand, Hakari and Panda were transferred to separate regions because of Random Separation upon arrival. After deciding to hunt and find Angel on his own, Panda sets off to do so. He instantly approaches Hajime Kashimo and walks on four legs as if he were a panda.
Kashimo first believes that Panda is an escaped Ueno Zoo animal. They quickly use their Kogane to see if Panda is a Culling Game Player. Before Panda has a chance to defend himself, Kashimo attacks from behind. Panda’s internal stuffing gets dislodged by the power of their strike. Kashimo’s curse energy possesses the same electrical qualities as Fushiguro’s Nue, making it extremely difficult to resist. Gorilla core and “Unblockable Drumming Beat” begin instantly.
Kashimo kills both nuclei
Although Kashimo appears pleased, they nimbly dodge the assault and break Panda’s arm as a result of it. Kashimo interrogates Panda about Sukuna after he has been beaten to unconsciousness. If Kashimo is a problem for Itadori, it’s because Panda has figured it out and lies about it. After switching to his sister’s core, Panda transforms into a Rhino-like creature with a Rhino-like skull. They may separate their Cursed Energy into negative and positive charges with Kashimo’s Cursed Technique, according to Jujutsu Kaisen chapter 184.
As Kashimo strikes their opponent, positive charges are applied to the target’s body, while a negative charge accumulates within Kashimo. Negative energy released in this manner is like a bolt of lightning that travels straight towards the target without losing any energy in the process. Using this method, you may ensure an assault without the need for a domain name. Kashimo has now fully used this opportunity and has desecrated Panda’s half-sister in the process. Once again, they stand over Panda and inquire where Sukuna is. There is no explanation for how Hakari met Charles or the aftermath of their battle in Jujutsu Kaisen chapter 184.
Panda’s combat with Kashimo appears to be unjustly balanced, despite his tremendous abilities. Hakari vs. Kashimo has long been predicted as the last battle in this colony, but Akutami has yet to decide if he will follow that route. In comparison to Hakari’s Curse Energy, which has a rough texture, Kashimo’s Curse Energy is reported to have electrical qualities. This phenomenon of attributing properties to Curse Energy is significant for someone like Yuji, who does not have a Cursed Technique and is reliant on his Curse Energy.
Chapter 184 of Jujutsu Kaisen also makes Hajime Kashimo one of the Culling Game’s strongest participants. A distant cousin of Sukuna’s, Kashimo has been on a 400-year hunt for the man. If Kashimo finds Yuji, it’s not clear what they’ll do.