It’s not clear what this new metaverse will involve because neither firm has revealed or stated anything about it. The game might be an open sandbox for children to play in, or it could have certain objectives. There’s no word on when or on which platforms it will be released. However, the three basic concepts that are driving progress with a particular emphasis on safety have been established.
Children’s “safety and well-being” will be a priority in the metaverse, according to the two firms, who also promise to safeguard players’ personal information and allow them the power to customise their own experience. “…develop life-long skills such as creativity, teamwork and communication… in a safe and positive atmosphere” is what Niels B Christiansen, CEO of The LEGO Group, said.
Recently, Epic Games has been working to create more kid-friendly environments. When it comes to constructing vast digital worlds, Epic has a lot of experience, but they’ve never been recognised for catering to a younger demographic. Epic Games purchased SuperAwesome in 2020, a tech business that specialised in protecting children and parents online through its Kids Web Services platform. Afterwards, in September 2021, Epic made the KWS software available for free to all developers across the world through its Epic Online Services platform.
With UNICEF, the Lego Group helped design the Digital Child Safety Policy, which aims to keep children safe online. It also contributed to the creation of a tool for assessing the safety of children’s internet rights, known as the Child Online Safety Assessment.
Speculation on Twitter
As a result, there is merit to this long-term partnership. Some have theorised about what this metaverse will be because the concept of a metaverse is still unclear. Online, people have jokingly proposed that the metaverse may be similar to Minecraft or Roblox.
Roblox might be said to be a metaverse because it is a vast online universe where players can enter, create an avatar, and interact with others in a LEGO-like setting. In addition, the titles are tethered to the player’s imagination, like a LEGO set. These games lack the competence and KWS platform of Epic to safeguard their youngsters.