Among Us, a famous social deduction game from InnerSloth was shut down for the whole weekend after a DDoS assault on Thursday. Millions of players were recruited to help identify the nefarious impostor during the epidemic about two years after the game’s initial release. In spite of the fact that the game’s popularity has waned, Among Us continues to attract a sizable following. There have been many incidents of intermittent server failures and crashes that have prevented users from finishing their assignments on the Among Us servers. InnerSloth’s multiplayer game was totally reworked in Among Us’ huge content release at the end of last year.
New cosmetics, roles, and a progression system were included with the Cosmicube update, which added a plethora of new ways to play the game. Among Us is also being developed for virtual reality. Despite the lack of a release date for the virtual reality version, it has been announced that it will be available on PSVR and Meta Quest in the near future. It has been believed that Among Us’ Cosmicube update and VR announcement were key in renewing interest in the game after the pandemic-driven buzz began to fade down. At least one DDoS attempt has knocked off the game’s servers, according to the game’s official Twitter account (via Eurogamer).
Late Thursday, March 24, the game’s Twitter account announced that both North American and European servers were being DDoSed. The crew said they were trying to fix the problem at the time, but the servers were still down as of Sunday. The Among Us team stated in an early tweet that the game had been ruined, and the devs complained about the attack’s awkward timing. On Saturday, the team was still trying to find a solution, and by Sunday, there had been no official word from the Twitter account. Attacks aimed at preventing users from accessing software or online services are known as denial-of-service (DDoS) attacks.
DDoS assaults are common in multiplayer games, and the culprits typically use them against the opposing side to break the connection and give themselves an advantage. Larger DDoS attacks have the potential to cause significant latency spikes or to completely shut down systems. It might take minutes, hours, or even days for a DDoS assault to take effect. In July of this year, Ubisoft successfully sued the perpetrators of DDoS assaults on Rainbow Six Siege for $150,000.
Official complaints have been lodged against SNG.one’s operators, alleging they provide software and services to help in DDoS assaults. DDoS attacks are a serious issue, especially in the world of online gaming. In games like CS:GO or Valorant, modest DDoS assaults are typical. However, bigger attacks have created catastrophic issues. When the Burning Crusade expansion went live, a DDoS attack crippled World of Warcraft Classic, while an EVE Online DDoS attack rendered some players unable to defend their lands. Please, please, please fix the Among Us server issues as soon as possible. Since the attack happened on a weekend, many players’ hopes to join a match to capture an Impostor were likely thwarted.