We’ve already written extensively on Vampire Survivors, a game that combines the retro style of an NES game with a roguelike element to produce a thrilling experience. As an independent game, poncle is constantly adding new material that enhances gameplay and boosts replayability. The developer of Vampire Survivors decided to surprise the game’s fans by releasing a new patch that added new features.
To learn more about the game and the details/release notes for patch 0.5.2, keep reading this post. It is a gothic Roguelike game that allows you to kill hundreds of opponents and promotes exploration and the discovery of hidden treasures. When it comes to surviving, the game pushes you to the limit. Poncle created a game with a simple gameplay mechanism that nonetheless manages to be quite fascinating and lend itself to repeated playthroughs.
With its simple and innovative concept, few games on the market are able to pull off the ability to modify your pattern and acquire new skills and weapons to combat the more powerful creatures you encounter. In light of the early access version’s quality, we can’t help but imagine what the final product would look like.
Gameplay
Vampire Survivor’s gameplay is straightforward; all you have to do is select a character, and a map, and engage in combat. Despite the fact that all of the assaults are automated, this is where things become interesting. Defeating increasingly powerful adversaries necessitates learning to use new weapons and techniques with each subsequent wave. There are a variety of different weapons, equipment and talents that you may select from as you continue through the game.
Additionally, you may purchase buffs and employ arcanas, and the more difficult bosses you defeat, the more points you gain for your weapons.
New material has been added to Patch 0.5.2
The developer of Vampire Survivors has published version 0.5.2, which includes new content, achievements, bug repairs, and a few modifications to make the game more fun in honour of the enormous support and affection from the community. So, without further ado, here is a rundown of what’s new in this patch.
There are now two more arcana.
a single brand-new weapon
Banish now has a rank of two.
Weapons have evolved in two ways.
Gallo Tower is home to a morgue and a coffin.
A single new relic or otherwise modest change to the game.
One new item is available for pickup.
Eight additional accomplishments have been added to the list.
Tweaks
tweaked a couple of sprites.
The full-screen option has been added to the menu choices.
The “Streamer safe music” option has been temporarily disabled due to the removal of copyrighted music recordings (all music currently available is safe)
King Bible and Unholy Vespers now have improved area scaling.
Efforts to repair bugs
Corrected a problem with Phieraggi’s visual scaling in relation to Area.
Fixed a problem where the frame rate of Celestial Dusting was affecting its effectiveness.