Project L, a next fighting game from Riot Games, will be a 2v2 Tag fighter with assists and long juggle combos, but don’t anticipate it to be released until 2022.
It has been revealed that the future combat game from League of Legends developer Riot Games, now titled Project L, would be a 2v2 tag fighter. Things have been hectic in the rapidly expanding world of League of Legends, as developer Riot Games works to spread the game across a variety of media outlets and platforms. The recent success of Arcane, the first television show to be set in the realm of Runeterra, has built a solid foundation on which Riot Games can build its future endeavours. Its first season is currently one of the most watched shows on Netflix, and the animated series was promptly renewed for a second season by the streaming service.
Because of the RiotX Arcane Crossover event, the League of Legends franchise has been extended to include a number of other games as well. Earlier this month, the ranged markswoman Jinx found her way into Fortnite as a new cosmetic, and the Secret Lair of Magic: The Gathering will soon see drops that feature cards based on Arcane in the form of cards. Hextech Mayhem: A League of Legends Story, a new rhythm game starring Yordle explosive expert Ziggs, was revealed and released all at once, and it is already available on PC and Switch, with a Netflix App release scheduled for a future date.
Riot Games has disclosed that Project L, the company’s first combat game, will be a 2v2 tag-team battle. The announcement was made in a blog post. Despite the fact that the game was first disclosed more than two years ago, this new look at the game is by far the most detailed we’ve seen so far.
While there has been a huge improvement in the visuals of the next fighter since the first teaser trailer was released in October 2019, there is still much more polish to be seen in the brief overview video included in this blog. Darius, Jinx, Ekko, Katarina, and Ahri are among the champions who have confirmed that they would be making their way into the game.
A special emphasis was placed on “punk genius” Ekko, who joins experienced champion Caitlyn in receiving a graphic treatment for the first time this year. Time-bending skills of Ekko are put on full display, demonstrating the delicate balance between accessibility and depth that Riot Games is striving to achieve in the fighting game.
Executive Producer Tom Cannon admitted that there are “strong opinions regarding mechanical difficulty in fighting games,” but he stated that Project L is “embracing the easy-to-learn, hard to master attitude” when it comes to the game’s controls. The fighting in the game appears to be similar of popular tag fighters such as Marvel vs Capcom and Skullgirls, with a strong emphasis on long juggle combinations that are accentuated by the use of help from your second character.
Particular emphasis was placed on the game’s online play, which, according to Riot Games, would be based on rollback netcode, which is by far the most popular netcode among the fighting game community.
Unfortunately, it appears that the general public will have to wait quite a while before they can get their hands on Project L, as the game will not be launched until 2023 at the earliest. In terms of timing, this may position the game well for the 2024 Olympics in Paris, where it may join League of Legends in Riot Games’ efforts to bring gaming to the Games. For as long as there are new games, crossovers, and other fresh content coming from the Runeterra universe, there will be no shortage of League of Legends content for fans to enjoy for years to come.